29 August 2011

Jack Dancer Chimes In On Implants

Jack Dancer looked through the list of implants and had some things to say. It was a coincidence but fortuitous timing as Starwalker considered Jack’s list. Whilst the budget constraints were different the objectives were very similar and consequently Starwalker decided to make some minor additions (in red):

Slot
Implant
Benefit
1
Limited Ocular Filter
+1 perception
2
Limited Memory Augmentation
+1 memory
3
Limited Neural Boost
+1 willpower
4
Limited Cybernetic Subprocessor
+1 intelligence



6
Hardwiring Eifyr and Co. ‘Gunslinger’ SX-1
+3% damage of small projectile turrets
7
Zor’s Custom Navigation Link
+10% afterburner duration bonus
8
Hardwiring – Inherent Implants ‘Noble’ ZET300
+3% hull hit points
9
Hardwiring – Eifyr and Co. ‘Gunslinger’ CX-0
+1% bonus to all turret damage
9
Hardwiring – Zainou ‘Deadeye’ ZGA100
+3% to optimal range
10
Hardwiring – Inherent Implants ‘Noble’ ZET50
+1% armour hit points

This revised list was still within the budget constraints but Starwalker was not sure whether to change slot 9 or not, to go for the improved optimal range or straight damage. Starwalker closed the Neocom, this decision was something to sleep on and it could wait until morning.

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